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            "note": "<p>Pervasive games can be divided into several more or less well-established subgenres. In IPerG,  \t\twe have been inspired by and investigated the following genres of pervasive games.</p>\n<ul>\n<li><strong>Treasure Hunts</strong> are games where the players are trying to find  \t\t\tcertain objects in unlimited gamespace. The target of the hunt may be a planted prize,  \t\t\tfinding a certain location, or take a photograph of the hunter performing a task, etc.  \t\t\tOften the prize or target is not valuable; the discovery is a reward in itself.  \t\t\tThe IPerG games <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Hitchers</a></em>,<em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Insectopia</a></em>, and <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Geoquiz</a></em> are examples of treasure hunt games. <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Hot Potato</a></em> is an example of a treasure hunt game where  \t\t\tthe hidden content is associated to people rather than to places. The <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Augmented Diamond hunt</a> </em> and <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Wizard's Apprentice</a></em> games were early non-pervasive board game \t\t\texperiments with this genre. They were developed within IPerG to explore social expansion.</li>\n<li><strong>Alternate reality games</strong> are currently one of the best known genres of pervasive  \t\t\tgames. The ARG interest group of the International Game DevelopersÃ­ Association describes  \t\t\tthem as games that take the substance of everyday life and weave it into narratives that  \t\t\tlayer additional meaning, depth, and interaction upon the real world. The IPerG games  \t\t\t<em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Prosopopeia Bardo 1</a></em> and <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Prosopopeia Bardo 2</a></em> are pervasive larps that also can  \t\t\tbe seen as alternate reality games.</li>\n<li><strong>Pervasive larps</strong> are pervasive games where the participants physically act out  \t\t\tas a character in an environment that has at least partially been propped to look  \t\t\tlike the story setting. The IPerG games <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Prosopopeia Bardo 1</a></em> and <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Prosopopeia Bardo 2</a></em> are archetypical  \t\t\texamples of this genre. <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Kejsartemplet</a></em> is an example of a traditional live roleplaying game which was enhanced  \t\t\tby pervasive technology.</li>\n<li><strong>Urban adventure games</strong> combine stories and puzzles with urban spaces.  \t\t\tThese games take the player to areas with some historical or cultural significance  \t\t\tto solve puzzles, follow stories and learn also learn tidbits about the history of  \t\t\tthe place. Solving a puzzle typically provides further instructions on how to find  \t\t\tother locations. Urban adventure games work well as tourist applications. The IPerG  \t\t\tgame <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Interference</a></em> is an urban adventure game that has  \t\t\tbeen designed to be restaged in different locations and the <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Rider Spoke</a></em> game encourage the participants to  \t\t\ttell their own stories.</li>\n<li><strong>Smart street sports</strong> are games usually played in outside in urban areas  \t\t\tor on university campuses where competing requires both physical exercise and cold  \t\t\ttactical thinking. In some games all players move in the physical space, supported  \t\t\tby GPS devices, cellular phones and other handheld computers, while others combine  \t\t\tphysical gameplay with virtual one. The <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\"> Node Game </a></em> is an example of a very simple area capture  \t\t\tgame that can be played both indoors and outdoors. The <a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\"><em>Epidemic Menace</em></a> is a more advanced game that includes elements of urban adventuring and role-play through its use of a strong story line and  \t\t\treal actors.</li>\n<li><strong>Massively Multiplayer Mobile Games</strong>. These games are mobile phone games that  \t\t\trely on large number of players playing the game for long periods of time. The games  \t\t\t<em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Day of the Figurine</a></em>, <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Coup</a></em> and <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Mythical: The Mobile Awakening</a></em> are examples of such games.</li>\n<li><strong>Boxed Pervasive Games</strong> are games that are shipped together with tools to  \t\t    stage and modify the games, or to create new games. The <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Magic Lens box </a></em> and the <em><a href=\"/jar:file://mce_host/jar:file://mce_host/../../../../zotero.jar%21/content/zotero/tinymce/note.html\">Location box</a></em> were developed as  \t\t\texamples of such boxes.</li>\n</ul>",
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