TY - CONF TI - Sympathetic guitar: can a digitally augmented guitar be a social entity? AU - Vidyarthi, Jay AU - Antle, Alissa N AU - Riecke, Bernhard E T2 - ACM SIG.CHI T3 - CHI EA '11 AB - Previous work suggests that people treat interactive media as if they were social entities. By drawing a parallel between socio-cognitive theory and interface design, we intend to experimentally determine whether deliberate design decisions can have an effect on users' perception of an interactive medium as a social entity. In this progress report, we describe the theoretical underpinnings and motivations which led to the design and implementation of the Sympathetic Guitar: a guitar interface which supplements standard acoustic sound with a spatially-separate audio response based on the user's hand positions and performance dynamics. This prototype will be used for investigating user response to a specific, socially-relevant design decision. C3 - Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems CN - 0000 DA - 2011/// PY - 2011 DO - http://doi.acm.org/10.1145/1979742.1979863 DP - ACM Digital Library SP - 1819 EP - 1824 ST - Sympathetic guitar UR - http://doi.acm.org/10.1145/1979742.1979863 AN - Vancouver, BC, Canada Y2 - 2011/05/15/00:14:08 KW - CHI WIP paper KW - Riecke KW - Riecke_2011 KW - SympatheticGuitar KW - algorithms KW - alissa-antle KW - bernhard-riecke KW - cognitive KW - communication KW - conferencePaper KW - conferencePapers KW - iSpaceWeb KW - jay-vidyarthi ER -