[
    {
        "key": "GKGE749H",
        "version": 158,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/GKGE749H",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/GKGE749H",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/F2TVMRHD",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "GKGE749H",
            "version": 158,
            "parentItem": "F2TVMRHD",
            "itemType": "note",
            "note": "<p>This article introduces an interactive narrative system which involves the user with the use of speech and gestural recognition. This is the improvement on the \"Character-Based Interactive Storytelling\". This system promotes further audience engagement through multimodal means. Gestural recognition is introduced to add another element of engagement to the system. <br /><br /></p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-05T14:13:58Z",
            "dateModified": "2013-03-08T14:37:29Z"
        }
    },
    {
        "key": "DBQQZUA9",
        "version": 157,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/DBQQZUA9",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/DBQQZUA9",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/53VWG4P9",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "DBQQZUA9",
            "version": 157,
            "parentItem": "53VWG4P9",
            "itemType": "note",
            "note": "<p>This article describes a interactive system which is resolved around a character which the user influences. Subtle interactions such as manipulating an object can result in the change of behaviour in the character and alternative endings. The user is engaged within the story through commands on the keyboard and speech recognition. The user becomes engaged through speech recognition as they do not directly command the character the can only advise the character. A Hierarchcial Task Network(HTN) is implied to support any possible changes in the storyline based on user intervention.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-07T17:38:13Z",
            "dateModified": "2013-03-08T14:32:06Z"
        }
    },
    {
        "key": "53VWG4P9",
        "version": 157,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/53VWG4P9",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/53VWG4P9",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Cavazza et al.",
            "parsedDate": "2002-07",
            "numChildren": 1
        },
        "data": {
            "key": "53VWG4P9",
            "version": 157,
            "itemType": "journalArticle",
            "title": "Character-Based Interactive Storytelling",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Marc",
                    "lastName": "Cavazza"
                },
                {
                    "creatorType": "author",
                    "firstName": "Fred",
                    "lastName": "Charles"
                },
                {
                    "creatorType": "author",
                    "firstName": "Steven J.",
                    "lastName": "Mead"
                }
            ],
            "abstractNote": "The authors describe their prototype of an interactive storytelling system that allows user intervention in a predefined storyline. The system is character-based rather than plot-based, so each character's role is dynamically computed using Hierarchical Task Networks planning. The interaction between characters creates various instantiations of the baseline narrative, and the user can interfere at any time either through physical on-stage intervention or using speech recognition. After introducing the basic AI techniques used in the prototype, the authors discuss the modalities of user intervention and present an example story that the system produced.",
            "publicationTitle": "IEEE Intelligent Systems",
            "publisher": "",
            "place": "",
            "date": "July 2002",
            "volume": "17",
            "issue": "4",
            "section": "",
            "partNumber": "",
            "partTitle": "",
            "pages": "17–24",
            "series": "",
            "seriesTitle": "",
            "seriesText": "",
            "journalAbbreviation": "",
            "DOI": "10.1109/MIS.2002.1024747",
            "citationKey": "",
            "url": "http://dx.doi.org/10.1109/MIS.2002.1024747",
            "accessDate": "2013-03-05T14:37:40Z",
            "PMID": "",
            "PMCID": "",
            "ISSN": "1541-1672",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "",
            "language": "",
            "libraryCatalog": "ACM Digital Library",
            "callNumber": "",
            "rights": "",
            "extra": "",
            "tags": [
                {
                    "tag": "computer games",
                    "type": 1
                },
                {
                    "tag": "interactive storytelling",
                    "type": 1
                },
                {
                    "tag": "planning",
                    "type": 1
                },
                {
                    "tag": "speech understanding.",
                    "type": 1
                },
                {
                    "tag": "synthetic characters",
                    "type": 1
                }
            ],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-05T14:37:40Z",
            "dateModified": "2013-03-08T14:31:57Z"
        }
    },
    {
        "key": "QER6S8TZ",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/QER6S8TZ",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/QER6S8TZ",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Khairy",
            "numChildren": 3
        },
        "data": {
            "key": "QER6S8TZ",
            "version": 160,
            "itemType": "webpage",
            "title": "Film Analysis: \"Eternal Sunshine of the Spotless Mind\"",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Wael",
                    "lastName": "Khairy"
                }
            ],
            "abstractNote": "N/A",
            "websiteTitle": "The Cinephile Fix",
            "websiteType": "",
            "date": "",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://cinephilefix.wordpress.com/2012/11/17/film-analysis-eternal-sunshine-of-the-spotless-mind/",
            "accessDate": "2013-03-03T17:01:26Z",
            "shortTitle": "Film Analysis",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-03T17:01:26Z",
            "dateModified": "2013-03-08T14:11:12Z"
        }
    },
    {
        "key": "XMS8C8E4",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/XMS8C8E4",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/XMS8C8E4",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "NA",
            "parsedDate": "2010",
            "numChildren": 2
        },
        "data": {
            "key": "XMS8C8E4",
            "version": 160,
            "itemType": "document",
            "title": "Nonlinear Narratives: Heralding a Revolution in Fictional Films",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "",
                    "lastName": "NA"
                }
            ],
            "abstractNote": "Cinema is a powerful medium of expression. Cinema has been continuouslyimproving and developing towards something different from what it is knownfor or what it was in the past. Narrative is the strategy with which any materialis organised and presented to an audience. This is an integral part of a filmand as Thomas Elsaesser argues cinema ‘become a predominantly narrativemedium’ with the development of its ‘codes of intelligibility’.The classical narration is the type of narration that we all as spectatorsnormally expect from a film while nonlinear narratives have emerged from theclassical narrative form. Non linear narratives have been in vogue for a longperiod of time and were considered by some as being inferior to classicalnarrative. However, non linear narratives are now present in many mediaforms and the digital formats have played a crucial role in their developmentas Lev Manovich argues; ‘the use of digital compositing to create continuousspaces out of different elements can be seen as an example of the larger anti-montage aesthetics of computer culture’ (Manovich, 2000,p.155).I believe that investigating something which is contemporary can be verymotivating and constructive. This dissertation would offer me a goodknowledge and understanding of a concept that would be crucial for my futurecareer as a filmmaker. For the research I collected ample amount of literaturefrom diverse sources. Based on the literature collected I have analysed threenonlinear narrative films chronologically. Further to the analysis and literaturecollected I have understood many concepts related to non linear narrativesand have arrived at a conclusion as to how non linear narratives haverevolutionized fictional films.",
            "type": "",
            "date": "2010",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://www.scribd.com/doc/13159539/Nonlinear-Narratives",
            "accessDate": "2013-02-11T10:26:44Z",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "",
            "language": "",
            "libraryCatalog": "",
            "callNumber": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-02-11T10:26:44Z",
            "dateModified": "2013-03-08T14:10:52Z"
        }
    },
    {
        "key": "H9GMNQJM",
        "version": 154,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/H9GMNQJM",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/H9GMNQJM",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Enamorado",
            "parsedDate": "2010",
            "numChildren": 2
        },
        "data": {
            "key": "H9GMNQJM",
            "version": 154,
            "itemType": "webpage",
            "title": "The Use of Nonlinear Narrative in Reservoir Dogs and Pulp Ficition",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Ruth",
                    "lastName": "Enamorado"
                }
            ],
            "abstractNote": "From the silent era of movies to present year, the way films have been scripted has changed. The storylines have changed and the technology has changed. One significant development is changing events in film out of chronological order. This technique is called nonlinear narrative. This technique has been used in films, television, and even books. The technique has been thought to be used to mimic the human memory. However, recently it has been used to make a movie more exciting. This technique is not used often because it requires patience from the audience. However, Quentin Tarantino is a director that has used this technique has received great praise for it.\nIn a film a nonlinear structure may be achieved through flashbacks or flash forwards. This is how it was portrayed in earlier days. In the modern age, nonlinear structure is often times hard to notice because of the sophistication in film making and storylines. This technique has been used since the silent era of films to present day films. It was used in Intolerance by D.W. Griffith in 1916. Like movies today, Intolerance used a nonlinear storyline by telling four different stories then connecting them at the end. A nonlinear storyline is usually presented by a confusing or over the top beginning. This is to force the audience to connect the dots throughout the film. This is usually done by the audience making cause and effect connections while scenes go back and forth.",
            "websiteTitle": "Yahoo! Contributor Network",
            "websiteType": "",
            "date": "2010",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://voices.yahoo.com/the-nonlinear-narrative-reservoir-dogs-and-7267668.html",
            "accessDate": "2013-03-08T11:53:38Z",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [
                {
                    "tag": "Pulp Fiction",
                    "type": 1
                },
                {
                    "tag": "Quentin Tarantino",
                    "type": 1
                },
                {
                    "tag": "film",
                    "type": 1
                },
                {
                    "tag": "films",
                    "type": 1
                },
                {
                    "tag": "heist",
                    "type": 1
                },
                {
                    "tag": "nonlinear narrative",
                    "type": 1
                },
                {
                    "tag": "nonlinear storyline",
                    "type": 1
                },
                {
                    "tag": "reservoir dogs",
                    "type": 1
                },
                {
                    "tag": "reservoir dogs and pulp",
                    "type": 1
                },
                {
                    "tag": "technique",
                    "type": 1
                }
            ],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-08T11:53:38Z",
            "dateModified": "2013-03-08T14:07:19Z"
        }
    },
    {
        "key": "S8MFEEUD",
        "version": 152,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/S8MFEEUD",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/S8MFEEUD",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Magerko",
            "parsedDate": "2005-06-05",
            "numChildren": 1
        },
        "data": {
            "key": "S8MFEEUD",
            "version": 152,
            "itemType": "conferencePaper",
            "title": "Story Representation and Interactive Drama",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Brian",
                    "lastName": "Magerko"
                },
                {
                    "creatorType": "editor",
                    "firstName": "Michael",
                    "lastName": "Young"
                },
                {
                    "creatorType": "editor",
                    "firstName": "John",
                    "lastName": "Laird"
                }
            ],
            "abstractNote": "When building a story-intensive game, there is always the\nquestion of how much freedom to give the player. Give the\nplayer too little, and he may feel constrained and\ndisconnected from the character he is controlling. Give him\ntoo much freedom, and the progression of the story may lag\nor stop altogether. The field of interactive drama attempts\nto strike a balance between interaction and authorship. The\nstory experienced in an interactive drama is dependent both\non the plot content authored as well as the player’s choices\nin the story. Which story representation is appropriate for a\nparticular approach to interactive drama and the relationship\nbetween that language and other elements ofthe architecture\nis a key factor in design. This paper introduces our\ninteractive drama architecture, IDA, and addresses the\nrequirements it has for a story representation. How those\nrequirements are met by our representational choices is the\nfocus ofthe rest ofthe paper.",
            "proceedingsTitle": "Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference",
            "conferenceName": "Artificial Intelligence and Interactive Digital Entertainment Conference",
            "publisher": "AAAI Press",
            "place": "",
            "date": "--5/ June 1, 2005",
            "eventPlace": "",
            "volume": "",
            "issue": "",
            "numberOfVolumes": "",
            "pages": "87-92",
            "series": "",
            "seriesNumber": "",
            "DOI": "",
            "ISBN": "",
            "citationKey": "",
            "url": "",
            "accessDate": "",
            "ISSN": "",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "",
            "language": "",
            "libraryCatalog": "CiteULike",
            "callNumber": "",
            "rights": "",
            "extra": "",
            "tags": [
                {
                    "tag": "ai",
                    "type": 1
                },
                {
                    "tag": "soar",
                    "type": 1
                }
            ],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-08T10:54:23Z",
            "dateModified": "2013-03-08T14:06:18Z"
        }
    },
    {
        "key": "CA9K5D32",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/CA9K5D32",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/CA9K5D32",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "DeVigal",
            "parsedDate": "2011",
            "numChildren": 2
        },
        "data": {
            "key": "CA9K5D32",
            "version": 160,
            "itemType": "webpage",
            "title": "Redefining Interactive Narratives & Multimedia Storytelling",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Andrew",
                    "lastName": "DeVigal"
                }
            ],
            "abstractNote": "AIGA recently updated its Pivot website and made available a few of the “main stage” presentations as videos from their convention in Phoenix. I’d recommend watching a few of them, including Jonathan...",
            "websiteTitle": "",
            "websiteType": "",
            "date": "2011",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://drewvigal.tumblr.com/post/13852932900/redefining-interactive-narratives-multimedia",
            "accessDate": "2013-03-04T11:28:29Z",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [
                {
                    "tag": "interactive narratives",
                    "type": 1
                },
                {
                    "tag": "me",
                    "type": 1
                },
                {
                    "tag": "multimedia",
                    "type": 1
                },
                {
                    "tag": "multimedia storytelling",
                    "type": 1
                },
                {
                    "tag": "nytimes",
                    "type": 1
                }
            ],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-04T11:28:29Z",
            "dateModified": "2013-03-08T14:02:44Z"
        }
    },
    {
        "key": "F2TVMRHD",
        "version": 150,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/F2TVMRHD",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/F2TVMRHD",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Cavazza et al.",
            "parsedDate": "2004",
            "numChildren": 2
        },
        "data": {
            "key": "F2TVMRHD",
            "version": 150,
            "itemType": "journalArticle",
            "title": "Multimodal acting in mixed reality interactive storytelling",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "M.",
                    "lastName": "Cavazza"
                },
                {
                    "creatorType": "author",
                    "firstName": "F.",
                    "lastName": "Charles"
                },
                {
                    "creatorType": "author",
                    "firstName": "S.J.",
                    "lastName": "Mead"
                },
                {
                    "creatorType": "author",
                    "firstName": "O.",
                    "lastName": "Martin"
                },
                {
                    "creatorType": "author",
                    "firstName": "X.",
                    "lastName": "Marichal"
                },
                {
                    "creatorType": "author",
                    "firstName": "A.",
                    "lastName": "Nandi"
                }
            ],
            "abstractNote": "An experimental mixed reality using a multimodal approach lets users play characters in interactive narratives as though acting on a stage. Users interact with characters through speech, attitude, and gesture, enhancing their immersion in the virtual world.",
            "publicationTitle": "IEEE Multimedia",
            "publisher": "",
            "place": "",
            "date": "07/2004",
            "volume": "11",
            "issue": "3",
            "section": "",
            "partNumber": "",
            "partTitle": "",
            "pages": "30-39",
            "series": "",
            "seriesTitle": "",
            "seriesText": "",
            "journalAbbreviation": "",
            "DOI": "10.1109/MMUL.2004.11",
            "citationKey": "",
            "url": "http://tees.openrepository.com/tees/handle/10149/58295",
            "accessDate": "2013-03-05T14:13:46Z",
            "PMID": "",
            "PMCID": "",
            "ISSN": "1070-986X",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "",
            "language": "",
            "libraryCatalog": "CrossRef",
            "callNumber": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-05T14:13:46Z",
            "dateModified": "2013-03-08T13:55:38Z"
        }
    },
    {
        "key": "5BMWFVJ3",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/5BMWFVJ3",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/5BMWFVJ3",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Devlyn and Atwell",
            "parsedDate": "2010",
            "numChildren": 1
        },
        "data": {
            "key": "5BMWFVJ3",
            "version": 160,
            "itemType": "webpage",
            "title": "It's All A Matter of Time: Exploring Linear vs Non-Liner Story Structure",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Tracey",
                    "lastName": "Devlyn"
                },
                {
                    "creatorType": "author",
                    "firstName": "Amy",
                    "lastName": "Atwell"
                }
            ],
            "abstractNote": "Most people view time in the simple linear pattern of before, during and after (aka past, present and future). These are abstract concepts that we master as children and rarely question. We learn to measure time in seconds, minutes and hours and conduct our daily lives within these confines. At the same time, we’ve all experienced time dragging or flying.",
            "websiteTitle": "romanceuniversity.org",
            "websiteType": "",
            "date": "2010",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://romanceuniversity.org/2010/11/05/its-all-a-matter-of-time-exploring-linear-vs-non-linear-story-structure/",
            "accessDate": "",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-03T21:23:34Z",
            "dateModified": "2013-03-08T13:55:10Z"
        }
    },
    {
        "key": "QAIXADUV",
        "version": 148,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/QAIXADUV",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/QAIXADUV",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/C4AE7QWB",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "QAIXADUV",
            "version": 148,
            "parentItem": "C4AE7QWB",
            "itemType": "note",
            "note": "<p>This paper describes an interactive drama simulation system. The user  has a significant effect on how the story progresses in relation to what  happens, what does not happen and how the story concludes. The user is  given the freedom to move anywhere in the enviornment, interact with  objects, and speak and show gestures towards the other characters. The  user engagement is achieved by the vast possibilities of expression  throughout the experience. Depending on how the player affects the  narrative, there are up to 7 possible endings. <br /><br />(first interactive story telling software)</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-08T13:53:39Z",
            "dateModified": "2013-03-08T13:53:42Z"
        }
    },
    {
        "key": "C4AE7QWB",
        "version": 147,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/C4AE7QWB",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/C4AE7QWB",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Mateas and Stern",
            "parsedDate": "2003",
            "numChildren": 3
        },
        "data": {
            "key": "C4AE7QWB",
            "version": 147,
            "itemType": "book",
            "title": "Façade: An Experiment in Building a Fully-Realized Interactive Drama",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Michael",
                    "lastName": "Mateas"
                },
                {
                    "creatorType": "author",
                    "firstName": "Andrew",
                    "lastName": "Stern"
                }
            ],
            "abstractNote": "In this paper we discuss our research and development towards creating an architecture,  and a story design using this architecture, that integrates a broad and shallow approach to  natural language processing, a novel character authoring language and a novel drama  manager, in order to build an interactive drama about human relationships.   Faade: an experiment in interactive drama     In Faade, you, the player, using your own name and gender, play the character of a longtime  friend of Grace and Trip, an attractive and materially successful couple in their early  thirties. During an evening gettogether  at their apartment that   quickly turns ugly, you become   entangled in the high-conflict   dissolution of Grace and Trips   marriage. No one is safe as   the accusations fly, sides are   taken and irreversible decisions  are forced to be made.   By the end of this intense oneact  play you will have changed   the course of Grace and Trips   lives motivating you to replay  the drama to find out how   your interaction could make   things turn out differently the   next time.   Figure 1. Real-time rendered characters Grace and Trip in Faade,  with player-typed text and hand cursor.    Faade is an attempt to create a real-time 3D animated experience akin to being on stage  with two live actors who are motivated to make a dramatic situation happen. Instead of   providing the player with 40 to 60 hours of episodic action and exploration in a huge world,   we want to design an experience that provides the player with 20 minutes of emotionally   intense, unified, dramatic action. The player's actions should have a significant influence  on what events occur, which are left out, and how the drama ends. The experience should  be varied enough that it supports replayability; only af...",
            "series": "",
            "seriesNumber": "",
            "volume": "",
            "numberOfVolumes": "",
            "edition": "",
            "date": "2003",
            "publisher": "",
            "place": "",
            "originalDate": "",
            "originalPublisher": "",
            "originalPlace": "",
            "format": "",
            "numPages": "",
            "ISBN": "",
            "DOI": "",
            "citationKey": "",
            "url": "",
            "accessDate": "",
            "ISSN": "",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "Façade",
            "language": "",
            "libraryCatalog": "CiteSeer",
            "callNumber": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-08T13:52:44Z",
            "dateModified": "2013-03-08T13:53:02Z"
        }
    },
    {
        "key": "M5ABTUGU",
        "version": 144,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/M5ABTUGU",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/M5ABTUGU",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/H9GMNQJM",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "M5ABTUGU",
            "version": 144,
            "parentItem": "H9GMNQJM",
            "itemType": "note",
            "note": "<p>This article explores the use of non-linear narrative in two of Quentin Tarrantino's films 'Pulp Fiction' and 'Reservoir Dogs\". This is helpful to our study as these two films are regarded as revolutionary in respect to the use of a non linear narrative in film.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-08T12:19:24Z",
            "dateModified": "2013-03-08T12:21:08Z"
        }
    },
    {
        "key": "J7WTBNXT",
        "version": 139,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/J7WTBNXT",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/J7WTBNXT",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/PRPUX8SG",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            }
        },
        "data": {
            "key": "J7WTBNXT",
            "version": 139,
            "parentItem": "PRPUX8SG",
            "itemType": "attachment",
            "linkMode": "linked_url",
            "title": "Snapshot",
            "accessDate": "2013-03-08T11:55:06Z",
            "url": "http://remixandcopyright.wordpress.com/2010/08/30/pulp-fiction-and-narrative-film/",
            "note": "",
            "contentType": "text/html",
            "charset": "",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-08T11:55:06Z",
            "dateModified": "2013-03-08T11:55:06Z"
        }
    },
    {
        "key": "R6EPQ9AZ",
        "version": 137,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/R6EPQ9AZ",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/R6EPQ9AZ",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/S8MFEEUD",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "R6EPQ9AZ",
            "version": 137,
            "parentItem": "S8MFEEUD",
            "itemType": "note",
            "note": "<p>This paper gives a further insight into how developers aim to engage the audience within a story. They identify 'requirements' necessary for an interactive drama system and base their system around these. This paper is useful as it explores the author's ideas of whats essential for an interactive storytelling experience.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-08T10:55:22Z",
            "dateModified": "2013-03-08T10:59:01Z"
        }
    },
    {
        "key": "388KZRME",
        "version": 134,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/388KZRME",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/388KZRME",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/V8TVDQBV",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "388KZRME",
            "version": 134,
            "parentItem": "V8TVDQBV",
            "itemType": "note",
            "note": "<p>The focus of this paper is solely on the user and how they experience/engage with an interactive narrative. Participants were put through a series of evaluation in relation to the game, Facade, which is discussed previously. Several themes are explored as to how and why the participants felt a certain level of engagement. It is noticed that player experience can be directly related to their state of mind, experiences beforehand etc.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-08T10:20:41Z",
            "dateModified": "2013-03-08T10:24:33Z"
        }
    },
    {
        "key": "V8TVDQBV",
        "version": 130,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/V8TVDQBV",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/V8TVDQBV",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Milam et al.",
            "parsedDate": "2008-01-01",
            "numChildren": 3
        },
        "data": {
            "key": "V8TVDQBV",
            "version": 130,
            "itemType": "bookSection",
            "title": "Looking at the Interactive Narrative Experience through the Eyes of the Participants",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "David",
                    "lastName": "Milam"
                },
                {
                    "creatorType": "author",
                    "firstName": "Magy Seif",
                    "lastName": "El-Nasr"
                },
                {
                    "creatorType": "author",
                    "firstName": "Ron",
                    "lastName": "Wakkary"
                },
                {
                    "creatorType": "editor",
                    "firstName": "Ulrike",
                    "lastName": "Spierling"
                },
                {
                    "creatorType": "editor",
                    "firstName": "Nicolas",
                    "lastName": "Szilas"
                }
            ],
            "abstractNote": "The topic of interactive narrative has been under research for many years. While there has been much research exploring the development of new algorithms that enable and enhance interactive narratives, there has been little research focusing on the question of how players understand and internalize their interactive narrative experiences. This paper addresses this problem through conducting a phenomenological study on participants playing Façade; we specifically chose a phenomenological methodology due to its emphasis on the participants’ lived experience from the participants’ viewpoint. We chose Façade, because it is the only accessible example of an experience that revolves around social relationships, conflict, and drama as its core mechanics. In this paper, we discuss sixteen themes that resulted from the analysis of the data gathered through the study. In addition, we reflect on these themes discussing their relationship to participants’ backgrounds, and project implications on the design of future interactive narratives.",
            "bookTitle": "Interactive Storytelling",
            "series": "Lecture Notes in Computer Science",
            "seriesNumber": "5334",
            "volume": "",
            "numberOfVolumes": "",
            "edition": "",
            "date": "2008/01/01",
            "publisher": "Springer Berlin Heidelberg",
            "place": "",
            "originalDate": "",
            "originalPublisher": "",
            "originalPlace": "",
            "format": "",
            "pages": "96-107",
            "ISBN": "978-3-540-89424-7, 978-3-540-89454-4",
            "DOI": "",
            "citationKey": "",
            "url": "http://link.springer.com/chapter/10.1007/978-3-540-89454-4_16",
            "accessDate": "2013-03-08T10:18:42Z",
            "ISSN": "",
            "archive": "",
            "archiveLocation": "",
            "shortTitle": "",
            "language": "",
            "libraryCatalog": "link.springer.com",
            "callNumber": "",
            "rights": "©2008 Springer Berlin Heidelberg",
            "extra": "",
            "tags": [
                {
                    "tag": "Artificial Intelligence (incl. Robotics)",
                    "type": 1
                },
                {
                    "tag": "Computer Graphics",
                    "type": 1
                },
                {
                    "tag": "Design",
                    "type": 1
                },
                {
                    "tag": "Information Systems Applications (incl.Internet)",
                    "type": 1
                },
                {
                    "tag": "Multimedia Information Systems",
                    "type": 1
                },
                {
                    "tag": "Special Purpose and Application-Based Systems",
                    "type": 1
                },
                {
                    "tag": "Storytelling",
                    "type": 1
                },
                {
                    "tag": "User Interfaces and Human Computer Interaction",
                    "type": 1
                },
                {
                    "tag": "interactive narrative",
                    "type": 1
                }
            ],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-08T10:18:42Z",
            "dateModified": "2013-03-08T10:18:42Z"
        }
    },
    {
        "key": "B88JC84F",
        "version": 129,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/B88JC84F",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/B88JC84F",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/GBB7GCWZ",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "B88JC84F",
            "version": 129,
            "parentItem": "GBB7GCWZ",
            "itemType": "note",
            "note": "<p>This forum is a stream of answers in relation to the question \"What is the significance of Pulp Fiction's non-linear chronology?\". This forum is a perfect summary as to how Tarantino uses the method and why its engaging for the audience.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-07T21:17:28Z",
            "dateModified": "2013-03-07T21:19:28Z"
        }
    },
    {
        "key": "S66JD998",
        "version": 126,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/S66JD998",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/S66JD998",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/2EMEEXUF",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "S66JD998",
            "version": 126,
            "parentItem": "2EMEEXUF",
            "itemType": "note",
            "note": "<p>This paper describes an interactive drama simulation system. The user has a significant effect on how the story progresses in relation to what happens, what does not happen and how the story concludes. The user is given the freedom to move anywhere in the enviornment, interact with objects, and speak and show gestures towards the other characters. The user engagement is achieved by the vast possibilities of expression throughout the experience. Depending on how the player affects the narrative, there are up to 7 possible endings. <br /><br />(first interactive story telling software)</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-07T20:17:20Z",
            "dateModified": "2013-03-07T20:28:42Z"
        }
    },
    {
        "key": "2EMEEXUF",
        "version": 148,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/2EMEEXUF",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/2EMEEXUF",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Mateas and Stern",
            "numChildren": 1
        },
        "data": {
            "key": "2EMEEXUF",
            "version": 148,
            "itemType": "webpage",
            "title": "Facade: An Experiment in  Building a Fully-Realized Interactive Drama",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Michael",
                    "lastName": "Mateas"
                },
                {
                    "creatorType": "author",
                    "firstName": "Andrew",
                    "lastName": "Stern"
                }
            ],
            "abstractNote": "",
            "websiteTitle": "",
            "websiteType": "",
            "date": "",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://www.interactivestory.net/papers/MateasSternGDC03.pdf",
            "accessDate": "",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [],
            "relations": {},
            "dateAdded": "2013-03-07T20:15:08Z",
            "dateModified": "2013-03-07T20:17:16Z"
        }
    },
    {
        "key": "8D8GBHC6",
        "version": 88,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/8D8GBHC6",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/8D8GBHC6",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/CA9K5D32",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "8D8GBHC6",
            "version": 88,
            "parentItem": "CA9K5D32",
            "itemType": "note",
            "note": "<p>The author briefly discusses interactive projects he has taken part in and his thoughts on interactive games and gameplay. It is explained how linear narrative based games are engaging but not as much as non-linear games. Interesting points are expressed about how games can be more engaging by giving the option of additional layers (levels) to the game. Useful examples are given which could be expanded as part of our study and our focus on non-linear interactive games.</p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-04T16:45:36Z",
            "dateModified": "2013-03-04T16:52:07Z"
        }
    },
    {
        "key": "5VP7UFII",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/5VP7UFII",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/5VP7UFII",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "creatorSummary": "Meadows",
            "parsedDate": "2002",
            "numChildren": 0
        },
        "data": {
            "key": "5VP7UFII",
            "version": 160,
            "itemType": "webpage",
            "title": "Pause & Effect: The Art of Interactive Narrative",
            "creators": [
                {
                    "creatorType": "author",
                    "firstName": "Mark",
                    "lastName": "Meadows"
                }
            ],
            "abstractNote": "Interactive narrative is an emerging art form that borrows from multiple disciplines. It's a telescoping and a presentation of a series of events. Consequently we can think of writing a narrative as interface design. Mark Meadows explains the art of narrative in this article.",
            "websiteTitle": "peachpit.com",
            "websiteType": "",
            "date": "2002",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://www.peachpit.com/articles/article.aspx?p=29598",
            "accessDate": "",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-04T12:02:07Z",
            "dateModified": "2013-03-04T12:03:49Z"
        }
    },
    {
        "key": "ZWSX64Z8",
        "version": 74,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/ZWSX64Z8",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/ZWSX64Z8",
                "type": "text/html"
            },
            "up": {
                "href": "https://api.zotero.org/groups/144581/items/5BMWFVJ3",
                "type": "application/json"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 0
        },
        "data": {
            "key": "ZWSX64Z8",
            "version": 74,
            "parentItem": "5BMWFVJ3",
            "itemType": "note",
            "note": "<p>This article is on the talk presented by Amy Atwell in relation to the aspect of time within a story. The concepts of linear and non-linear are discussed, giving the basics behind the concepts. The talk is aimed at creative writing students setting out some guidelines and questions to take into account when writing a non-linear narrative. Some of these 'writing rules' could be broken down and applied to our films during the analysis process. Certain rules will prove very effective.&nbsp; <span style=\"color: #333333; font-family: Helvetica, Arial, 'Lucida Grande', Verdana, sans-serif; font-size: 14px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 22.390625px; orphans: auto; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; background-color: #ffffff; display: inline !important; float: none;\">&nbsp;</span></p>",
            "tags": [],
            "relations": {},
            "dateAdded": "2013-03-04T09:46:46Z",
            "dateModified": "2013-03-04T10:04:38Z"
        }
    },
    {
        "key": "GBB7GCWZ",
        "version": 146,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/GBB7GCWZ",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/GBB7GCWZ",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 2
        },
        "data": {
            "key": "GBB7GCWZ",
            "version": 146,
            "itemType": "webpage",
            "title": "What is the significance of Pulp Fiction non-linear chronology?",
            "creators": [],
            "abstractNote": "Answer (1 of 5): The significance is pretty simple.  It serviced the experience of the film and further engaged the audience.  Few films have been as successful utilizing this structure (Memento is arguably the second best after Pulp Fiction).  The audience was engaged by jumping back and forth, ...",
            "websiteTitle": "Quora",
            "websiteType": "",
            "date": "",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://www.quora.com/permalink/I4TZHbyom",
            "accessDate": "2013-03-03T21:41:52Z",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [],
            "relations": {},
            "dateAdded": "2013-03-03T21:41:52Z",
            "dateModified": "2013-03-03T21:41:52Z"
        }
    },
    {
        "key": "58KF7NJQ",
        "version": 160,
        "library": {
            "type": "group",
            "id": 144581,
            "name": "#DreamTeam",
            "links": {
                "alternate": {
                    "href": "https://www.zotero.org/groups/dreamteam",
                    "type": "text/html"
                }
            }
        },
        "links": {
            "self": {
                "href": "https://api.zotero.org/groups/144581/items/58KF7NJQ",
                "type": "application/json"
            },
            "alternate": {
                "href": "https://www.zotero.org/groups/dreamteam/items/58KF7NJQ",
                "type": "text/html"
            }
        },
        "meta": {
            "createdByUser": {
                "id": 1169547,
                "username": "EvanMurphy",
                "name": "",
                "links": {
                    "alternate": {
                        "href": "https://www.zotero.org/evanmurphy",
                        "type": "text/html"
                    }
                }
            },
            "numChildren": 1
        },
        "data": {
            "key": "58KF7NJQ",
            "version": 160,
            "itemType": "webpage",
            "title": "Linear and Non-Linear Narratives",
            "creators": [],
            "abstractNote": "Linear and Non-Linear Narratives Linearity and non-linearity, what does it mean, and how much does it hold in context of cinema. Mathematically, if on a graph with x and y axes, if it is a straight...",
            "websiteTitle": "Dr. StrangeLove",
            "websiteType": "",
            "date": "",
            "publisher": "",
            "place": "",
            "DOI": "",
            "citationKey": "",
            "url": "http://30frames.wordpress.com/2011/06/30/linear-and-non-linear-storytelling/",
            "accessDate": "2013-03-03T21:41:40Z",
            "shortTitle": "",
            "language": "",
            "rights": "",
            "extra": "",
            "tags": [],
            "collections": [
                "WUEXDG2K"
            ],
            "relations": {},
            "dateAdded": "2013-03-03T21:41:40Z",
            "dateModified": "2013-03-03T21:41:40Z"
        }
    }
]